Monday, 19 January 2015

The Reel - Mirror Designs & Interior Hell Scene


 In addition to the exterior of the Hell scene I've also created rough concept pieces for the interior areas of the Hell scene in which the Devil character stands in front of the mirror talking to himself & then walks out onto the balcony to shout into the depths of hell.

Above are some examples of possible layouts & wall details incorporating some gothic style elements such as pillars & skulls, with other contemporary details.




The original mirror concept incorporated melting candles as a way to light up the mirror & character, bringing in details of skulls & bones to add a hell-ish element. I received feedback from one member of the team that he had envisioned it like a giant make up mirror with light bulbs around the edges of the mirror wish I tried to incorporate below.




Wednesday, 7 January 2015

The Reel - Hell Scene Concept!


I'm also working on the Hell scene for the Reel, so I created this outline concept for the exterior background of the Hell scene, trying to incorporate details that they required for their design including the balcony - which I realise is at a bit of a wrong angle currently...
I received feedback that more lava would be desired! To create a dripping effect from the stalactites & also over the sides of rock islands.

Monday, 5 January 2015

The Reel - Hell Scene References/Inspiration


I'm working on the Reel for a second time working on & creating concepts from a different scene - the Hell scene featuring the devil interacting with an interior & exterior layout.
The initial part of the scene takes place within an interior with the character standing in front of a gothic style mirror & he then moves into the exterior, hell.
I collected some images to use an initial reference & as inspiration for both the gothic style mirror & the cave like hell exterior.

Wednesday, 3 December 2014

Winter Showreel 2014...

Pre Christmas holidays we were asked to create a showreel of all the work we have done so far toward out Final Major Projects in our third year of University.
Now I have predominantly worked as a Producer and a script writer - with some concept art and texturing thrown in here and there!
So I took this challenge quite literally...
I made a rather exciting showreel of my many pages of production schedules, scripts, shot lists, background lists, weekly breakdowns... You get the jist!

So enjoy...



Tuesday, 2 December 2014

The Long Way Down - Animatic


As well producing in my third year, I've also been taking on roles within the projects as well as others.
Carl - the director of The Long Way Down - created the first draft of the animatic & asked me if I would add some sounds effects...  I'd found many a sound clip previously to use for the animatic & now it was time to put them to use! Which would also help when pitching for sound designers! (Something we require & are rather interested in for all you sound designers who may be reading this!)
So my first attempt at sound on the Long Way Down animatic - one thing I definitely need to do is think out of the box when trying to find the sound effects! Things that create the sounds required may not initially be the things you'd think!