In taking the original test of the ripped
up pieces of paper further, I planned to create more morphs within the
animation. So as opposed to just morphing from fire to bird, moving from fire
to tree to bird to ‘fish’ to flowers to animal, attempting to make the
animation more fast paced in accordance with the music & therefore more
visually interesting. However this was more of a struggle than anticipated, after
planning out the frames & frame rate I had an idea of the timings in which
they need to be creating in yet I didn’t quite anticipate how difficult it
would be to in fact create these shapes & make them more. However I think
the slightly looser style of the forms is interesting & it enabled me to
make the animation appear slightly more abstract in its style.
Although I had some basic ideas of the
timings from listening to the track, I wasn’t as accurate as I had hoped in
imagining how long each frame needed to be seen for. There is a layering of
beats which also made it slightly more difficult. Some areas of the animation
fit with the music nicely, such as the movement of the fish & the pieces
coming down to the floor, but I think it does need to be tighter in some areas.
Also made in error in the first few frames
in that you can see the background that the animation was created on, which I
hadn’t realized until upon capturing all the images & due to the time scale
I was unable to go back & correct as I would have had to redo the entire
set of images in order for them to morph correctly, so this was a slight
disappointment.
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