Friday 13 December 2013

Experimental Line Art.





Hands & Feet Observations.


Hands & feet are really, really not my strong point...
Life drawings often end up floating on stumps or with claws...
But practice makes proficient! (As my favourite artist Glenn Arthur would say.)

Life Drawing - Three

Third life drawing session!
Session based on the idea of memorising the pose.
Used some techniques such as; 
Flashing up a pose for several seconds, then drawing it from memory.
Describing a pose to a partner who can't see & drawing it.
Quick blind contour drawings.

 

We also played with drawing caricatures & exaggerating features.


A few digital experiments...

A few pieces I've done since being at home for Christmas.
Experimenting with different styles & adding block colour in Photoshop.
Mainly inspired by looking through Pinterest...

Inspired by: Ziv Barbel

Inspired by: 'Red Riding Hood'

Inspired by: Fabio Paiva Corazza

Thursday 5 December 2013

Art Of Alvin

One of my favourite figure artists Alvin Chong aka. ArtOfAlvin.
Love his loose style & his use of line to form the figures.

http://instagram.com/artofalvin
http://artofalvin.tumblr.com/



Walt Disney's & Salvador Dali - Destino 2003 (HD 1080p)



Absolutely beautiful animation. Amazing.

PPB - Female Character Pose Sheet.


So after deciding the character needed further refining I decided to take a different approach.
The approach which frankly I should have taken in the first place.
I took photographic references to draw from!
My model was wearing a corset & flowy skirt to create a similar shape & look to that of my character & the uniform.
Then I drew some basic poses from those, with the aim of drawing more dynamic, exciting poses!





PPB - Final Turnarounds!!

After drawing the female turnaround three times... & the male character twice...
Two sets of reference photographs & what felt like about 10,000 layers in Photoshop...
These are the final turnarounds which were submitted for the bible.

I think in the end the sense of weight & balance is a lot better!!
Which was my main issue. The character look unbalanced & almost as if they were just clothes with a head on top... not a great look.
The most valuable thing I learned, applying this from life drawing, is to look at the angle of the hips!
If the character is standing from the front with the weight on one leg, the hips aren't going to be straight!
Seems like an obvious statement really, but it is something I didn't pick up on straight away!
I've begun to start drawing 'stick' figures, with the hip line & shoulder line being the most important detail to ensure I understand the pose better.



PPB - Bible Design!

The initial bible page design was a little busy & at first those who viewed it didn't quite understand what it had to do with the animation - although it was featured in my concept art - & didn't do much to compliment the pieces on the page.



So I decided to use the props in the page design. Making a more obvious link to the animation.

PPB - Concept Art.

The original concept art was fairly simplistic in comparison, but I used some similar details.
So when creating this inspirational concept art, I used some of my favourite details of the Amazing Stories covers.

The coloured beam of light surrounding the female character, with swirls of different tones & the glow around her. Expressing her sheer joy!

& the comic book style circles surrounding the gun, with coloured overlays creating the more monotone styles of some of the designs.



11 Seconds Club - Character & Setting Design.

After deciding I wanted to animate an animal as oppose to a human for a little bit of a challenge...
I had to decide on whether to add colour etc to my little pigeons.

I think the amount of colour & detail will definitely depend on how the animating stage goes & when evaluating the time scale once I've started the process... Especially as I have little experience with animating in Flash. & lip syncing... I think the performance is the main thing I'd like to get spot on as I haven't animated in a fair amount of time. 

So, I played with using a very simplistic colour palette. Consisting of grey. & white.
Just to break up the character's & add a little more depth to them.


Though I think it looks a little odd in the background, it makes things look like they are different planes. So I'll have to work on that one further...


Then I played with adding basic colours in relatively muted tones & a little shadow. 
Experimenting further with the background than the characters.


11 Seconds Club - Initial Design Ideas

I chose to select the November sound clip of the 11 Seconds Club as I wanted the challenge of a lip sync!

To me it sounds like a female news anchor or something of that nature. However after a few sketches I decided I'd prefer to animate an animal... a little more of a challenge in my opinion!
Particularly with the added detail of a lip sync!



So the first animal I pictured was a pigeon.
Something about the voice & how the movements would transition from one to another.
The motion of wings also came to mind. Big, rounded motions!


So I began to sketch some little pigeons.
First from life to gain some insight into their shape & form.
Then trying to stylise the character, in particularly the expression.
I wanted the female to be a sassy, confident female whereas the male to be mundane & just to be happy to be there.